@startuml
sprite $weekend [48x48/16] {
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00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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0000000002EFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000000
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00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100
0001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA1000
000000000000000000000000000000000000000000000000
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}


!define MATERIAL_WEEKEND(_alias) ENTITY(rectangle,black,weekend,_alias,MATERIAL WEEKEND)
!define MATERIAL_WEEKEND(_alias, _label) ENTITY(rectangle,black,weekend,_label, _alias,MATERIAL WEEKEND)
!define MATERIAL_WEEKEND(_alias, _label, _shape) ENTITY(_shape,black,weekend,_label, _alias,MATERIAL WEEKEND)
!define MATERIAL_WEEKEND(_alias, _label, _shape, _color) ENTITY(_shape,_color,weekend,_label, _alias,MATERIAL WEEKEND)
skinparam folderBackgroundColor<<MATERIAL WEEKEND>> White
@enduml